Major Release [1.0.0] -๐๐๐
Hello again! This is a major version bump, but not just for the new content โ rather, because the game finally feels stable and complete.
Thereโs still room for improvement (there always is), but this version brings in a few nice additions and fixes that help tie everything together, including long-overdue things like a fair spawn system, more gameplay options, and properly saved settings.
Soโฆ whatโs next for this game?
Unless some bug creeps in, this is likely how the game will stay.
That said, Iโm currently working on a small digital manual and a cover image to include with the embedded web version on itch.io. I will share the source files too so youโll also be able to download and print them if you want your own physical edition ๐
Even though Iโve been away from this project for a while due to my job and some side projects (and some lack of motivation NGL), Iโm so happy with the little impact it had. What started as a small ASCII Tetris gimmick somehow ended up in a few collections, gathered hundreds of downloads, and even made it into a Japanese article at https://renpou.com/ and even in youtube https://youtu.be/Dbu8NScZiwk?si=tmAIIVbrghMQpzn5&t=4761 !
Oh, and someone anonymously donated 2โฌ โ probably a mistake ๐
Still, thank you!
[1.0.0]
New Gameplay Features!
- Spawn Algorithm Options:
- RANDOM Mode: Pseudo random piece selection (Default)
- FAIR Mode: Ensures balanced gameplay by prioritizing pieces you havenโt gotten much - no more waiting forever for that I-piece!
- Tetromino Selection Mode: Choose which specific tetromino pieces will spawn:
- ALL: Standard gameplay with all pieces
- I, O, L, J, S, Z, or T: Challenge modes with only one piece type
- Grid Shifting Mode: Toggle a - mostly annoying - mechanic that shifts the entire playfield after each piece placement, creating an extra challenge but not rewarding the user in any way
- Piece Counter: Shows a live counter on the left side of the screen that tracks how many of each piece type youโve received
- Can be turned on/off in Game Settings
Fixed
- Tetromino Spawn: First piece after game over now properly spawns as a new one (previously it was the last hinted before Game Over)
Changed
- UI Improvements: Better menu organization and navigation
- Game settings are now in their own submenu
- Standarized B key as a quick exit button for all the menus.
- Credits Screen: Small changes, nothing important ๐ด๐ด
- Game Save: Was only saving Score and Option, now it also saves Game Settings
Just A Final Challenge
Try to use the following settings and try to Game Over as fast as you can ๐ฅธ
- Settings:
- Spawn: I-only
- Shift Grid: YES
Files
Get Genesis Megatetris
Genesis Megatetris
2023 - MegaDrive/Genesis. An ASCII Tetris clone developed using SGDK
Status | In development |
Author | DaniSC23 |
Genre | Puzzle |
Tags | 16-bit, ascii, Black and White, Mega Drive, megadrive, Open Source, Retro, Sega Genesis, sega-megadrive, Tetris |
Languages | English |
More posts
- Release Notes [0.6.1]: Visual Fix ๐ถ๏ธ+ Migrated to SGDK 2.11 ๐12 days ago
- Next Steps: Final Changes ๐ and Upcoming Projects ๐นFeb 01, 2024
- Release Notes [0.6.0]: ๐ถ Music and ๐จVisual Settings.Dec 22, 2023
- Release Notes [0.5.1]: ๐พ SRAM SupportDec 18, 2023
- Release Notes [0.4.0]: New Score, Level & Speed SystemsDec 07, 2023
- Release Notes [0.3.0]: New featuresโจ & a lot of fixes and improvements ๐Dec 02, 2023
- Play in Browser: Added online emulator ๐Nov 26, 2023
- Release Notes [0.2.0]Nov 25, 2023
- Release Notes [0.1.1]Nov 21, 2023
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